The first method, used by the Odyssey, simply detected if the rifle was pointing at a bright-enough light source when the trigger was pulled. However, rather than emanating light, as in the mechanical games, the gun used in video-based games detected it. ![]() Several other electro-mechanical games appeared throughout subsequent decades, culminating in Japanese manufacturer Sega’s first arcade hits, including 1966’s Periscope and 1972’s Killer Shark.įollowing the 1972 release of the first home video-game system, the Maganvox Odyssey, and its Shooting Gallery game, mechanical light-gun arcade games began to be replaced with video-based ones. This included the first light-gun “duck hunt” game. Following the invention of the light-sensing vacuum tube, companies such as Seeburg produced games that had the tube hidden inside targets, which would drop when “hit” by a beam of light emanating from a toy rifle. ![]() The first mechanical light-gun games appeared in the arcades and midways of the 1930s.
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